
Alpha 4 arrives September 17
The Alpha playtest comes back online in September, and this time it runs an extra day. Alpha 4 starts Thursday, September 17 and runs through Monday, September 21.

The Alpha playtest comes back online in September, and this time it runs an extra day. Alpha 4 starts Thursday, September 17 and runs through Monday, September 21.

Jeff and Tim will be streaming live on Saturday, August 15 at 10 AM PT, playtesting the game, and they have an important date to share.

Today Erin Catto announced the release of Box3D, an open source 3D physics engine. It's the same physics engine already running in The Legend of California, handling everything from falling redwoods to ragdolls to voxel terrain

Jeff Kaplan breaks down Alpha 3, talking about the team's reaction, playtest stats, what players are saying about progression and PvP, and what's coming next.

Major stability and performance improvements, two new Strongholds, Proximity Chat, and updates to cooking, fishing, death, hunger, and more.

We're bringing the Alpha playtest back online to test the performance and stability improvements we've been working on over the last couple of months.

Performance gains, new strongholds, proximity voice chat, and a spittoon. Here's what we've been up to since Alpha.

Overall, it was a tremendous success. We went from complete stealth mode into a studio announce and game announce to running a public Alpha Test all within the same month.

Alpha weekend flew by, and we're so glad you were part of it. Thank you to everyone who played, watched, or showed up in Discord. We can't wait to do it again.

Jeff and Tim show off The Legend of California with a 10-hour gameplay session.